Game Version: 0.4.1.3838 (Early Access)

Options

Samples:
Logistics Efficiency
0
Throwing Efficiency
0
Factory Efficiency
0
Alchemy Skill
0
Fuel Efficiency
0
Fertilizer Efficiency
0
Sales Ability
0
Negotiation Skill
0
Customer Management
0
Relic Knowledge
0

Upgrades

Logistics Efficiency
Logistics Speed +0%
Throwing Efficiency
Throwing Speed +0%
Factory Efficiency
Device Production, Heat Consuming Speed +0%
Alchemy Skill
Extractor Output 100%
Fuel Efficiency
Fuel Value +0%
Fertilizer Efficiency
Nutrient Value +0%
Sales Ability
Shop Profit 100%
Negotiation Skill
Shop Profit 100%
Customer Management
Shop Profit 100%
Relic Knowledge
Shop Profit 100%

Changelog

January 26th 2026
Updates
  • Fix salt and sand recipe ratio to have more precision
  • Add "Combine inputs" option to the production planner (disabled for now)
  • Add refined sand as filter option in cauldron calculator
  • Fix minor bug with combine inputs option
January 25th 2026
Updates
  • Fix vitality essence crafting time and production planner
  • Fix copper powder infinite recursion in the production planner
  • Fix alignment issue in the production planner
January 24th 2026
Updates
  • Add Option to start with floor zero in Floor Planner
  • Increase the maximum floor to 17 on Floor Planner
January 23rd 2026
Updates
  • Fix cauldron calculator favorites button not working when multiple of the same item are in the fillbar
  • Allow iron sand to be made from the cauldron in the production planner
  • Use Cauldron rate when calculating units per minute in the production planner
  • Added copper coin, silver coin, and gold coin recipes in the production planner
  • Fixed gentian recipe in the Production Planner
January 22nd 2026
Updates
  • Give feedback to user by changing button text when a recipe is saved in the Cauldron calculator
  • Updated the world tree leaf to have the correct nutrient value
  • Added number precision in the options
January 21st 2026
Updates
  • Added correct text to throwing efficiency upgrade
  • Fixed a bug where the world tree nursery did not properly calculate its output
January 19th 2026
Updates
  • Add world tree nursery to production planner
  • Add "Add to favorites" button in cauldron calculator-fill the bar
  • Add Save/Load Plan functionality to production planner
  • Fixed refined sand cauldron values
  • Fixed number of paradox crucibles needed in production planner
January 18th 2026
Updates
  • Increased potenitial inputs in cauldron calculator item pool (now 1.2x the target value)
  • Enabled cauldron for impure copper powder in the production planner
  • Fixed a bug where the byproducts were not being properly calculated in the production planner
  • Added item search functionality to the bar in cauldron calculator
  • Added ability to collapse items in production planner by double clicking (BETA)
  • Added paradox crucible item selector to production planner
January 17th 2026
Updates
  • Added "Add to favorites" button in production planner recipe cauldron dialog
  • Added a "Fill the bar" style cauldron calculator
  • Fixed display on mobile for cauldron calculator input selector
  • Added enhanced grinder and thermal extractor to production planner
  • Fixed warning text color in cauldron calculator
  • Fixed size of item input selector on cauldron calculator
  • Added URL export to save upgrade levels
  • Added min and max bars to the "fill the bar" cauldron calculator
  • Gray out items that would not produce the target in the "fill the bar" cauldron calculator when 2 items are selected
  • Added stackable crucible to production planner
January 16th 2026
Updates
  • Added cauldron recipes to production planner (work in progress)
  • Updated favicon and logo
  • Fixed a bug where not all items that can use cauldrons were being properly recognized in prod planner
  • Added a "load favorite cauldron recipe" feature in production planner
  • Fixed a bug where the cauldron rate was double dipping on factory efficiency upgrade in the production planner
  • Fixed a bug where the recipe for sand would switch to salt-and-sand if fuel efficiency was 8 or higher
  • Fixed production planner on mobile
  • Cauldron calculator: Fixed 3x flax recipe, added ingredient mode, added filter by category
  • Fixed tooltip for fuel and fertilizer efficiency
January 15th 2026
Updates
  • Reduced auto-placement in production planner to allow more customization
  • In production planner on byproduct recycle mode, hide chains if they are fully offset by byproducts
January 14th 2026
Updates
  • Added proper pan and zoom functionality to the production planner
  • Fixed a bug where the view would reset after moving a device in the production planner
  • Make raw materials node smaller in production planner to match the other node sizes
  • Added more horizontal spacing in production planner so that arrows always point to the right instead of backwards
  • Added vertical spacing adjustment in production planner to align devices with their inputs
January 13th 2026
Updates
  • Enabled Ads
January 12th 2026
Updates
  • Added Byproduct mode to production planner (show/hide/recycle)
  • Fixed herbs showing as 0/min in production planner
  • Added "Input Item" in production planner to collapse parts of the graph
January 11th 2026
Updates
  • Fixed byproduct double counting on same line in production planner
  • Fixed extra large icons in paradox calculator
  • Added Impure copper/gold refine recipes
January 10th 2026
Updates
  • Fixed costs for sapphire, world tree core, iron ingot, and several other items
  • Added favorites for cauldron calculator
  • Updated site layout slightly
  • Fixed byproducts from different lines in the production planner
  • Changed byproduct dotted line angle when going from lower to higher target
  • Increased horizontal spacing in production planner for better readability
  • Byproducts dotted line updates in real-time
January 5th 2026
Updates
  • Add links to items in cauldron calculator
  • Added a "open in production planner" link in the item page
  • Added star dust, refined sand recipes
  • Fixed cost of charcoal and coke (which will also change the cost of many other items)
  • Fertilizer page now updates in real-time when upgrades are changed, like fuel page
  • Fix contract level requirements
  • Fix dark mode prod planner when never toggled dark mode
January 4th 2026
Updates
  • Add Floor planner
  • Add ?setupgrades parameter
  • Add Gelatinous Gridlock and Portal Sigil
  • Fix athanor and byproducts in production planner
January 3rd 2026
Updates
  • Add Ko-Fi link
January 2nd 2026
Updates
  • Add Achievements
  • Fix page title on all pages
  • Update colors on Calculators, Items, and Achievement pages
January 1st 2026
Updates
  • Add heat consuming speed to upgrade bar factory efficiency
  • Add more details to contract section of game mechanics page
  • Add actual dark mode to production planner (more to come)
  • Add more cost displays to cauldron calculator
  • Update EXP calculator
December 30th 2025
Updates
  • Fixed recipes for Topaz and silver powder
  • Fixed cauldron calculation when 1st and 3rd recipes are the same
  • Fixed paradox time for logs, copper ingot, sage seeds, and many others
  • Added more detailed fuel consumption in production planner when clicking on heat consumers
  • Updated game mechanics page
December 22nd 2025
Updates
  • Fixed production planner and paradox calculator (thanks Zabrina)
December 21st 2025
Updates
  • Fixed quicklime and a few other items costing too much (thanks lemon10)
  • Use the "heat per copper" value from the options menu for heat calculations
  • Fixed some recipe selector issues on the production planner
  • Add total cost to production planner
  • Fixed coke powder recipe (thanks sparr)
December 20th 2025
Updates
  • Add URL-parsing to cauldron calculator for easier sharing
  • Fix cauldron recipes with the same distance, such as 129 -> turquoise and black powder
  • Fix some items not showing as potential inputs in the cauldron calculator
  • Add clear selection button to cauldron calculator
  • Fixed bug where nursery was not being fully used in production planner in some cases
  • Added "-" and "+" buttons in the cauldron calculator to quickly change inputs
  • Added crafting time and heat calculation to cauldron calculator
  • Added wiki page
  • Added options in the top left: dark mode, currency display, heat per copper, and default fertilizer
  • Added recipe selection in the production planner for items with multiple recipes (BETA)
December 19th 2025
Updates
  • Fix Research scaling after level 12
  • Added cauldron value display to item selector on cauldron calculator
  • Added url parameters to the production planner for easier sharing
  • Made arrows up/down instead of left/right in the research bar to save horizontal space
  • Fixed CSS styling on device/[device] page
  • recipe/[recipe] page is now affected by research bonuses
  • Fixed Philosopher's Stone not working in cauldron
  • Fixed steel gear recipe (15sec -> 16 sec) - thanks Rai
  • Paradox calculator now shows all items
  • Fixed sulfuric acid recipe, Resonant Catalyst recipe, alchemy skill affecting alembic (thanks again Cryokinesis)
  • Added "allow duplicate ingredients" checkbox on reverse lookup in cauldron calculator
  • Fix fairy dust cost
  • Fix silver ingot cost
  • Added Fairy Tear recipe
  • Fix extractor calculator calculation
December 18th 2025
Updates
  • Added more details in relic page
  • Production planner: Added fractional device counts, added byproducts
  • Fixed formatting of numbers on some pages
  • Fixed costs not being calculated if navigating directly to some pages
  • Fixed issue where a refresh was needed to get updated factory efficiency value
  • Added small up and down arrows on the research bar to allow values to be changed without bringing up the full dialog
  • Fixed a bug where a heat-consuming device would have the wrong value if it was the last device in the chain
  • Added a popup showing fuel consumption details when clicking on a fuel-consuming device in the production planner
  • Added some details to the FAQ about heating devices in the production planner
  • Fix item costs not showing in item page recipes
  • Fix cauldron calculation and missing items (Thanks Chris and Cryokinesis)
December 17th 2025
Updates
  • Added a timeout in the cauldron calc so that it will tell you if no recipes are found
  • Fixed production planner for items with percentage output like steel ingot
  • Added recipes for emerald and moonlit soap
  • Reclassified logs and coal ore to both Raw Materials and Fuels
  • Fixed fuel efficiency research not affecting production planner
  • Removed link from banner since it wasn't working
  • Fixed precision of number displays in recipes page
  • Fix nav bar formatting
  • Show upgrade bonus in fuel page
  • Fix production planner fuel calculation (again)
  • Improved Heating Calculator
  • Alchemy skill now affects production planner
  • Capitalized items and devices in production planner
December 16th 2025
Updates
  • In production planner, added: fuel selector, fuel consumption, belt utilization, and production summary
  • Added EXP calculator
  • Removed Diamond calculator
  • Add height value for Extractor Calculator
  • Fixed limestone/stone icons (Thanks s1999118)
  • Fixed Sol not having EXP value
  • Added arcane processor and arcane shaper images
  • Added moon tear recipe
  • Fixed sidebar nav not showing all item categories
December 15th 2025
Updates
  • Added the Cauldron Calculator
  • Added icons to navigation menu
  • Fixed recipe for growth potion (thanks Phlarekat)
  • Fixed a number of other missing recipes and items
  • Added EXP graph in Game Mechanics page
  • Added coins to cauldron calc and fixed bug (thanks starfish)
December 14th 2025
Updates
  • Update Herb Calculator to work with Early Access version
  • Fixed upgrades menu to match Early Access version
  • Changed how the cost calculation works, should be much faster now
  • Updated the production planner to use fertilizer
  • Updated the herb calculator to use the logistics research to cap the Max speed
  • Updated heat calculations to use the research bonus
December 13th 2025
Updates
  • Added daily profit calculator
  • Added fertilizer option to production planner (WIP)
  • Added many of the remaining items and recipes
  • Updated to game version 0.4.0.3669 (updated fertilizer cost to use 1 plant ash instead of 2)
  • Updated heating calculator to actually be useful
  • Added "display currency as" in daily profit calculator
  • Fixed some recipes and icons
December 12th 2025
Updates
  • Fix building icons in production planner
  • Update the /items/[category] pages to show useful data like nutrients for fertilizer, heat for fuels, and exp for relics
December 11th 2025
Updates
  • Added items, devices, and recipes from Early Access version
  • Added paradox calculator
  • Switched to javascript, real-time cost calculation rather than python based pre-computed cost calculation
  • Removed countdown timer
December 10th 2025
Updates
  • Added global research levels
  • Added better cost breakdown on individual item page
  • Added production rates to recipes page
  • Added "Number of Devices" input type to the production planner
December 9th 2025
Updates
  • Fixed typo on Rotten log (Thanks Rama)
  • Fixed bug in the production planner where lines were not drawn correctly
  • Removed top navigation bar since it was a duplicate of the left nav bar
  • Added extractor calculator to calculators page
  • Fixed recipe display on device page
  • Fixed all-items page losing CSS styling on re-sort
  • Added copper per minute on inputs in the production planner
  • Add nutrient per second data
  • Add better item selector to the production planner
  • Added real-time update of the lines connecting devices in production planner
December 6th 2025
Updates
  • Added collapsible menus in the left nav bar
  • Added external link icons
  • Added Game Mechanics page
  • Added Fuel efficiency calculator to the heat calculator page
  • Minor visual improvements, navigation pane status persists
  • Added extractor calculator
December 5th 2025
Updates
  • Fixed Saturn costing clay instead of brick (thanks Cryokinesis)
  • Fixed small gear recipe (thanks Johnson E)
  • Updated herb calculator: included growth potion, added nutrient table
  • Added Item costs to recipes in the item page
  • Fixed costs for steel, coke, malachite, and a few others
December 4th 2025
Updates
  • Added left nav bar navigation
  • Added changelog
  • Fixed bug in production planner where the raw resource amount was improperly calculated
  • Updated item cost calculation
  • Enabled moving of devices in the production planner by clicking and dragging